PHP Code:
get_target_behind(id, Float:fOrigin[3],units) {
new Float:fAngles[3];
new Float:fForward[3];
pev(id,pev_origin,fOrigin);
pev(id,pev_v_angle,fAngles);
new Float:temp = fOrigin[2];
angle_vector(fAngles,ANGLEVECTOR_FORWARD,fForward)
xs_vec_mul_scalar(fForward,(-1.0*units),fForward);
xs_vec_add(fForward,fOrigin,fOrigin);
fOrigin[2] = temp;
}
units is how far will be the origin from the enemy. 100-150 is ideal