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Blocking bullet hit sound


  
 
 
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RateX
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Join Date: Jun 2012
Location: 0o. SEA .o0
Old 01-02-2015 , 14:22   Re: Blocking bullet hit sound
Reply With Quote #9

^The only thing I'm avoiding, though I did it anyway. I use UpdateClientData and playback_event to preserve traceattack, and it works, with the cost of weapon sound and dynamic crosshair. So anyone have info about volume, pitch and attenuation of cs weapon sound?
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