Quote:
Originally Posted by Kia
You would need multiple servers for that and redirect players to them.
Redirecting players has been blocked by VALVe, but you can print a message saying that they have to connect to a new server.
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i think it will be like that .
Quote:
Originally Posted by KliPPy
What? That is how it works in Sven Co-op? If I remember right, when someone touches mapchange entity, it changes for everybody on the server, not just that player...
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Yes

sorry i didnt play sven coop i just watch some gameplay videos .
so its need to set cvar amx_nextmap , and this need to set next map fast without waiting , can someone show an example.
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