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Create_named_entity()


  
 
 
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 12-12-2014 , 13:35   Create_named_entity()
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I'm trying to create entites by calling CREATE_NAMED_ENTITY, due to the old story with dll optimizations and the hash list not being updated when creating an entity with amxx.

So, I managed to properly hook(orpheu config shows "FOUND") that function:
Code:
new OrpheuFunction: CreateNamedEntityHook public plugin_precache() {     CreateNamedEntityHook =  OrpheuGetFunction("CREATE_NAMED_ENTITY")     if(!CreateNamedEntityHook)     {         set_fail_state("Failed to hook CREATE_NAMED_ENTITY")     } } //Later OrpheuCall(CreateNamedEntityHook, EntityClassName)
The problem is that everytime I call that function it returns an invalid entity(0). I'm sure that EntityClassName is a valid string, I've tried with info_target

I'm a bit confused because in IDA I see that this function has a singe param and that's an int, but the classname should be a string.

Also the game code didn't solved my questions:
Code:
edict_t *CREATE_NAMED_ENTITY(string_t iClass) {     edict_t *named = g_engfuncs.pfnCreateNamedEntity(iClass);     if (named)     {         AddEntityHashValue(&named->v, STRING(iClass), CLASSNAME);     }     return named; }
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Last edited by HamletEagle; 12-12-2014 at 15:52.
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