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[CS:GO] Fix Hats Module for Store


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andi67
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Old 08-22-2014 , 06:52   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #21

Well you could try using attachmend point 'head' it's nearly the 'foreward' point and see if this will do the trick......
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Ms. Trooper
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Old 08-23-2014 , 03:35   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #22

Quote:
Originally Posted by Proz View Post
Its most likely private
Yes, but doesnt your client download the models before you join? Meaning you have the fixed playermodels?
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Ms. Trooper
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Old 08-23-2014 , 03:38   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #23

Quote:
Originally Posted by andi67 View Post
Well you could try using attachmend point 'head' it's nearly the 'foreward' point and see if this will do the trick......
So glad to hear from you Andi! I will give that a shot, thanks!

Also, since you are an expert. How would you recommend I go about re-rigging models for CS:GO?
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andi67
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Old 08-23-2014 , 04:39   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #24

Well that's really not easy, you need to have knowledge of 3D modelling....
But for fixing this plugin there is no need for just try any other attachmentpoint and adjust the position....
'Forword' is mostly used for playing some extra animations and I don't know why the author used this instead of a point that will stay always on a fixed position...
And last I would say I can't understand why someone keeps a fix for a plugin private that's basicly based on a official released Plugin......
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Zephyrus
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Old 08-23-2014 , 12:06   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #25

Quote:
Originally Posted by andi67 View Post
Well that's really not easy, you need to have knowledge of 3D modelling....
But for fixing this plugin there is no need for just try any other attachmentpoint and adjust the position....
'Forword' is mostly used for playing some extra animations and I don't know why the author used this instead of a point that will stay always on a fixed position...
And last I would say I can't understand why someone keeps a fix for a plugin private that's basicly based on a official released Plugin......
theres no 'head' attachment on csgo models
forward isnt used for extra animations anywhere, its the only attachment point that properly keeps up with angles and position of the head, except in csgo on the CT bone where it moves around for no reason, it works fine on T bone
whos keeping anything private? theres no pluginside fix for this. you either use hats that have bonemerge, add extra attachment point to player skins or use skins that use the t bone, and btw that public plugin was also written by me and works just fine, why do you expect me to fix the hats plugin of the public store...? actually its still pretty much me keeping the public store's gamedata up-to-date by replying to these threads, yet i have no relations to it at all
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Last edited by Zephyrus; 08-23-2014 at 12:06.
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andi67
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Old 08-23-2014 , 13:30   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #26

Ah , excuse me SIR , didn´t know that you are the developer........you´re right CSGO models have no attachment "head" I messed it up with another game , if you want to find the other points than open hlmv klick on the attachment-tab and you will find a list.....
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Zephyrus
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Old 08-23-2014 , 13:43   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #27

unfortunately there arent any other attachment points that would work unless you add your own into the player skins. oh and hellsgamers dont use stock CT models as far as i remember, at least not on their jailbreak
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Last edited by Zephyrus; 08-23-2014 at 13:43.
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Afonia
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Join Date: Jun 2014
Old 12-11-2014 , 06:08   Re: [CS:GO] Fix Hats Module for Store
Reply With Quote #28

Tell me how to make that hat did not fall into the legs of the СТ?Game CS:GO
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