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How to FIX Sound Collision, emit_sound : pitch 346???


  
 
 
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z0mbiland
Senior Member
Join Date: Jan 2013
Old 12-09-2014 , 10:25   Re: How to FIX Sound Collision, emit_sound : pitch 346???
Reply With Quote #4

Quote:
Originally Posted by HAWK0044 View Post
It's overneed, because precache in goldsource have limitations for number of objects you can precache.
Just use 4-8 sounds for all players with small pitch modifications via emit_sound.
I will use:

FOR A GREAT GAMEPLAY I WILL CHOOSE TO PRECACHE 3 SOUNDS:

ak47-11.wav 11 PLAYERS
ak47-12.wav 11 PLAYERS
ak47-13.wav 10 PLAYERS

More than 16 players on FULL Zombie Servers play with AK-47 and M4A1. I make a plugin for this two weapon. I don't need all weapons.

Also i will integrate in this plugin the "footsteps sounds" like the 3 ak-47 sounds!
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