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Burst fire some weapons its possible? [CSGO]


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h3bus
AlliedModders Donor
Join Date: Nov 2013
Old 11-29-2014 , 04:51   Re: Burst fire some weapons its possible? [CSGO]
Reply With Quote #21

You should hook the spawn event Onentity created then set the prop OnSpawn.
I've had some weird behavior setting delayed props after EntityCreated.
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 11-29-2014 , 08:24   Re: Burst fire some weapons its possible? [CSGO]
Reply With Quote #22

Hook spawnpost
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Mathias.
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Join Date: Aug 2010
Location: Canada is my city
Old 11-29-2014 , 12:57   Re: Burst fire some weapons its possible? [CSGO]
Reply With Quote #23

Quote:
Originally Posted by h3bus View Post
You should hook the spawn event Onentity created then set the prop OnSpawn.
I've had some weird behavior setting delayed props after EntityCreated.
Indeed I got an error but only on map start and I think the server spawn a weapon of each and delete them for initialize them. But it aint a big issue but indeed for error cleaning your idea would be more clean.
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Chokitu
Senior Member
Join Date: Oct 2013
Old 11-29-2014 , 14:29   Re: Burst fire some weapons its possible? [CSGO]
Reply With Quote #24

Black, but the weapons are not stopping
If u let the mouse button 1 pressed it keep shooting, can u help me?
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Chokitu
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Join Date: Oct 2013
Old 12-03-2014 , 15:22   Re: Burst fire some weapons its possible? [CSGO]
Reply With Quote #25

Black-,Its not working as I wanted, cause
If u let the mouse button 1 pressed it keep shooting, can u help me?
I need a little pause
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