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Explosive \ Incendiary ammo box


  
 
 
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-01-2014 , 16:52   Re: Explosive \ Incendiary ammo box
Reply With Quote #3

Quote:
Originally Posted by r3dw3r3w0lf View Post
You could either set the entities render color to red using the function here.

...or you could make a new copy of that model in a new location, change It's texture to red then just replace the model of the entity when it spawns with the new model.
It's most likely a alternate skin on the entity.

SetEntProp(entity, Prop_Send, "m_nSkin", #######);
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