I am working on a derivative of the Warcraft3 mod and I have bene noticing during alpha tests that occasionally players die mysteriously. It usually looks like:
1) a battle begins, shots exchanged
2) one of the players drops
3) no deathmessage (gmsgsDeathMsg)
I added some debugging code to the death() event handler and it appears the weaponname is 'world'.
I am confused and having trouble tracing what could be causing this, anyone run into similar and have any suggestions?