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Plugin unloading?


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sgtaziz
Junior Member
Join Date: Nov 2014
Old 11-26-2014 , 19:15   Plugin unloading?
Reply With Quote #1

Each map, around 20 minutes in, my custom plugin always unloads. It is extremely frustrating. No errors, no logs of anything incorrect happening. It's as if someone just typed sm plugins unload. Anyone knows what could cause this?

Last edited by sgtaziz; 11-26-2014 at 21:53.
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sgtaziz
Junior Member
Join Date: Nov 2014
Old 11-27-2014 , 02:29   Re: Plugin unloading?
Reply With Quote #2

One of my friends told me it could be caused by memory shortage, but the server's memory is 18% at the highest. This is extremely frustrating any help would be grateful
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DoPe^
Veteran Member
Join Date: Jul 2008
Location: Denmark / Copenhagen
Old 11-27-2014 , 03:17   Re: Plugin unloading?
Reply With Quote #3

Check if there is a sourcemod_fatal.log in the root folder, csgo/cstrike/tf2
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sgtaziz
Junior Member
Join Date: Nov 2014
Old 11-27-2014 , 03:18   Re: Plugin unloading?
Reply With Quote #4

Ok found the issue, it has to do with unclosed handles lol. #rip

Anyways, here is the log:
Code:
L 11/26/2014 - 21:14:26: Type	KeyValues           |	Count	2
L 11/26/2014 - 21:14:26: Type	IMenuPanel          |	Count	16048
L 11/26/2014 - 21:14:26: Type	IDatabase           |	Count	1
L 11/26/2014 - 21:14:26: Type	Timer               |	Count	3
L 11/26/2014 - 21:14:26: Type	Trie                |	Count	1
L 11/26/2014 - 21:14:26: Type	CellArray           |	Count	60
I fixed IMenuPanel, but I was just wondering, what exactly is CellArray?

EDIT: damn that timing DoPe^ lel, yeah as you said that I thought to look in it.

Last edited by sgtaziz; 11-27-2014 at 03:18. Reason: great timing
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WildCard65
Veteran Member
Join Date: Aug 2013
Location: Canada
Old 11-27-2014 , 10:57   Re: Plugin unloading?
Reply With Quote #5

Quote:
Originally Posted by sgtaziz View Post
Ok found the issue, it has to do with unclosed handles lol. #rip

Anyways, here is the log:
Code:
L 11/26/2014 - 21:14:26: Type	KeyValues           |	Count	2
L 11/26/2014 - 21:14:26: Type	IMenuPanel          |	Count	16048
L 11/26/2014 - 21:14:26: Type	IDatabase           |	Count	1
L 11/26/2014 - 21:14:26: Type	Timer               |	Count	3
L 11/26/2014 - 21:14:26: Type	Trie                |	Count	1
L 11/26/2014 - 21:14:26: Type	CellArray           |	Count	60
I fixed IMenuPanel, but I was just wondering, what exactly is CellArray?

EDIT: damn that timing DoPe^ lel, yeah as you said that I thought to look in it.
CellArray is the C++ backend of sourcemod's Adt_Array(CreateArray Native)
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