Raised This Month: $ Target: $400
 0% 

[ANY] AllChat (aka DeadChat)


Post New Thread Reply   
 
Thread Tools Display Modes
Author
Rapidgame7
Member
Join Date: Jul 2014
Location: In planet Earth
Plugin ID:
2649
Plugin Version:
1.1.1
Plugin Category:
General Purpose
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    294 
    Plugin Description:
    All players can see each other chat messages like players can hear each other at sv_alltalk 1.
    Old 11-21-2014 , 15:52   Re: [ANY] AllChat (aka DeadChat)
    Reply With Quote #1

    Is there any way to let an admin read the team chat of the enemy team, on TF2?
    I'm hosting a server with this, so everybody can talk without restrictions, except team chat, so the other team doesn't know what they can be planning.
    But it came to my attention that some players would use team chat and insult someone in their team, but I don't want to keep going to the other team just to check.
    Any help?
    Rapidgame7 is offline
    Send a message via Skype™ to Rapidgame7
    Chdata
    Veteran Member
    Join Date: Aug 2012
    Location: Computer Chair, Illinois
    Old 11-23-2014 , 06:49   Re: [ANY] AllChat (aka DeadChat)
    Reply With Quote #2

    Quote:
    Originally Posted by Rapidgame7 View Post
    Is there any way to let an admin read the team chat of the enemy team, on TF2?
    I'm hosting a server with this, so everybody can talk without restrictions, except team chat, so the other team doesn't know what they can be planning.
    But it came to my attention that some players would use team chat and insult someone in their team, but I don't want to keep going to the other team just to check.
    Any help?
    I made something like this for VSH

    PHP Code:
    public Action:Hook_CommandSayTeam(client, const String:command[], argc)
    {
            
    decl String:sMessage[256];
            
    GetCmdArgString(sMessagesizeof(sMessage));

            new 
    iAuthorTeam GetClientTeam(client);
            for (new 
    1<= MaxClientsi++)
            {
                if (
    IsClientInGame(i) && GetAdminFlag(GetUserAdmin(i), Admin_Kick) && iAuthorTeam != GetClientTeam(i))
                {
                    
    PrintToChat(i"(Admin: Other Team) %s%N{default}: %s"iAuthorTeam==2?"{red}":iAuthorTeam==3?"{blue}":"{gray}"clientsMessage);
                }
            }
            
            return 
    Plugin_Continue;


    __________________

    Last edited by Chdata; 11-23-2014 at 06:51.
    Chdata is offline
    goosmurf
    Junior Member
    Join Date: Oct 2012
    Location: Sydney, Australia
    Old 11-24-2014 , 02:09   Re: [ANY] AllChat (aka DeadChat)
    Reply With Quote #3

    Quote:
    Originally Posted by Rapidgame7 View Post
    Is there any way to let an admin read the team chat of the enemy team, on TF2?
    I'm hosting a server with this, so everybody can talk without restrictions, except team chat, so the other team doesn't know what they can be planning.
    But it came to my attention that some players would use team chat and insult someone in their team, but I don't want to keep going to the other team just to check.
    Any help?
    Admin Sentinel does what you want, as well as allowing admins to monitor enemy team's voice chat.

    Both text and voice chat monitoring are toggles in the admin menu (installed by default).
    goosmurf is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 02:51.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode