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hm no: setScreenFlash


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Werewolf
Senior Member
Join Date: Jan 2006
Location: Sweden
Old 03-24-2006 , 17:41  
Reply With Quote #1

You can do like this. (Copied from pokemod.sma)
Code:
 setScreenFlash(id, r, g, b, alpha)  {     message_begin(MSG_ONE,get_user_msgid("ScreenFade"),{0,0,0},id)     write_short( 1<<10 )     write_short( 1<<10 )     write_short( 1<<12 )     write_byte( r )     write_byte( g )     write_byte( b )     write_byte( alpha )     message_end()  }

1 question. Why do you have 6 hmm... Well what should we call it?
Thingies
i, jac1, jac2, jac3, 10, 50
Why 6 of them? You need the index, red amount, green amount, blue amount, alpha. The red green and blue is rgb colors btw.
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