Quote:
LoadPoints(id)
{
get_user_name(id, g_playername[id], charsmax(g_playername[]));
static key[32], data[64], iPoints[32], PlayerLevel[32], Playerxp[32];
format(key, charsmax(key), "%s", g_playername[id]);
format(data, charsmax(data), "Points-%d Level-%d XP-%d", g_iUserPoints[id], hnsxp_playerlevel[id], hnsxp_playerxp[id]);
if (fvault_get_data(g_vault_all, key, data, charsmax(data)))
{
parse(data, iPoints, charsmax(iPoints));
g_iUserPoints[id] = str_to_num(iPoints);
}
if (fvault_get_data(g_vault_all, key, data, charsmax(data)))
{
parse(data, PlayerLevel, charsmax(PlayerLevel));
hnsxp_playerlevel[id] = str_to_num(PlayerLevel);
}
if (fvault_get_data(g_vault_all, key, data, charsmax(data)))
{
parse(data, Playerxp, charsmax(Playerxp));
hnsxp_playerxp[id] = str_to_num(Playerxp);
}
}
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that code is problem if i create loadpoints for only points .
Load is correct .
If i create loadpoints for xp /lvl /points load isn't good..
public client_putinserver( id )
{
if( is_user_bot( id ) )
return PLUGIN_CONTINUE;
get_user_name( id, g_szName[ id ], sizeof ( g_szName[] ) -1 );
LoadPoints( id );
g_iUserTime[ id ] = 0;
set_task(1.0, "MesajHUD", id+TASK_MESAJHUD, _, _, "b");
g_bUserHas[ id ][ INVIS ] = false;
g_bUserHas[ id ][ SPEED ] = false;
g_bUserHas[ id ][ GRAVITY ] = false;
return PLUGIN_CONTINUE;
}
public client_disconnect( id )
{
if( is_user_bot( id ) )
return PLUGIN_CONTINUE;
SavePoints( id );
g_bUserHas[ id ][ INVIS ] = false;
g_bUserHas[ id ][ SPEED ] = false;
g_bUserHas[ id ][ GRAVITY ] = false;
hnsxp_playerlevel[ id ] = 0;
hnsxp_playerxp[ id ] = 0;
g_iUserPoints[id] = 0;
return PLUGIN_CONTINUE;
}