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Author
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Message
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AMX Mod X Donor
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11-07-2014
, 06:18
Re: entity not solid:(
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#1
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Quote:
Originally Posted by HamletEagle
Extraced from one of my plugins, it may help you:
Code:
static iEnt; iEnt = create_entity( "info_target" )
static Float: fEntityMins[ 3 ]; fEntityMins = Float:{ -30.0, -20.0, -21.0 }
static Float: fEntityMaxs[ 3 ]; fEntityMaxs = Float:{ 30.0, 20.0, 29.0 }
engfunc( EngFunc_SetOrigin, iEnt, vecOrigin )
set_pev( iEnt, pev_solid, SOLID_BBOX )
engfunc( EngFunc_SetModel, iEnt, szModel )
engfunc( EngFunc_SetSize, iEnt, fEntityMins, fEntityMaxs )
set_pev( iEnt, pev_classname, szClassName )
//set_pev( iEnt, pev_movetype, MOVETYPE_FLY )//you may not need it.
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Just that is enough to create a solid entity.
Avril i guess what was missing in your code was this: engfunc( EngFunc_SetSize, iEnt, fEntityMins, fEntityMaxs )
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