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Originally Posted by Brad
The fakemeta hooks are essentially the same as using client_pre/postthink except you don't have to have engine enabled. If you have engine enabled anyway, there's no need to use the fakemeta forwards.
If you did use fakemeta for this, the way you described of implementing it is accurate.
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Understandable, like I said, Im running runemod and it uses pre/posthink alot. So would using the fakemeta forwards prevent any clashing? The multijump plugin by twisted has caused my server to crash due to the excess use of pre/posthink of runemod. I will try the fakemeta forwards while waiting for ur response...Thanks again