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Advanced Motd 1.2 (updated)

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Plugin Info:     Modification:   ALL        Category:          Approver:   v3x (159)
Junior Member
Join Date: Mar 2006
Old 03-23-2006 , 01:29   Advanced Motd 1.2 (updated)
Reply With Quote #1

	   With this plugin, you can show some advertisement or rules to the players. 

	   *** The main folder is AMXX configs DIR ***

	   Default Motds dir is "addons/amxmodx/configs/motd";
	you can change it by #define MOTD_FOLDER to other string
	The plugin will read the dir for Motds 
	Max support for MAX_MOTD_SUPPORT (default 5) motd files.
	If you want to change this,just #define MAX_MOTD_SUPPORT to another number.
	In each Motd,only the first 1,200 characters are effective,(not include '0' - newline)
	    Default Motd Header config file is "addons/amxmodx/configs/motd_header.cfg"
	Also, you can change it by #define MOTD_HEADER_CONFIG to other string.
	Add Advanced Motd's headers to this file. Form the second line,one line one title!
	If a motd has no header,will use the server name instead.
	Motd files can be HTML formatted with VGUI2.
	A Motd will showed when a player dies every <five or ...> rounds.
	 v1.2 changed Log:
		fixed a bug when reloadmotd.(last time,forgot to reset max_motd zero,^_^)

	  v1.1 changed Log:
		change MOTD folder dir
		load MOTD files and config file using file handle
		fixed bugs in read file content function

	amx_advancedmotd ,default 1; 	disable to show motd to the players,set it to 0
	amx_showmotdeveryrounds	,default 5; 	Set how many rounds to show one motd when dying.
#include <amxmodx> #include <amxmisc> #define PLUGIN "Advanced Motd" #define VERSION "1.2" #define AUTHOR "KinSprite" #define MAX_MOTD_SUPPORT 5 #define MOTD_FOLDER "motd" #define MOTD_HEADER_CONFIG "motd_header.cfg" new g_advancedmotd new g_showmotdeveryrounds new motd[MAX_MOTD_SUPPORT][1200] new motd_header[MAX_MOTD_SUPPORT][32] new max_motd new bool:motd_showed[33] = false new round_counter new showmotd_counter[33] public plugin_init() {     register_plugin(PLUGIN, VERSION, AUTHOR)     register_concmd("amx_reloadmotd","cmd_reloadmotd",ADMIN_IMMUNITY," - reload Advanced Motd")     g_advancedmotd = register_cvar("amx_advancedmotd","1")     g_showmotdeveryrounds = register_cvar("amx_showmotdeveryrounds","5")     set_task(1.2,"load_motd")     register_logevent("startnewround",2,"0=World triggered","1=Round_Start")     register_event("DeathMsg", "show_Advmotd","a")     return PLUGIN_CONTINUE }
Attached Files
File Type: sma Get Plugin or Get Source (advancedmotd.sma - 2815 views - 5.5 KB)
kinsprite2 is offline
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-23-2006 , 01:41  
Reply With Quote #2

Do not hardcode paths:
Use get_configsdir() and format().
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
Junior Member
Join Date: Mar 2006
Old 03-23-2006 , 08:46  
Reply With Quote #3

Originally Posted by v3x
Do not hardcode paths:
Use get_configsdir() and format().
fixed it and changed some others.
kinsprite2 is offline
Junior Member
Join Date: Nov 2005
Old 12-22-2006 , 18:03   Re: Advanced Motd 1.2 (updated)
Reply With Quote #4

it is great, but I wonder if it can make transparent background. :-) Then will be super great.
adigh is offline
Join Date: Dec 2007
Old 03-15-2008 , 22:13   Re: Advanced Motd 1.2 (updated)
Reply With Quote #5

When i put this code in motd, it doesnt work:

 <HTML> <frameset cols="*" framespacing="0" frameborder="no" border="0">
<frame src="YOURHTTPMOTD.HTMLHERE" name="frame_main" /> </frameset> </HTML>
It only shows a white blank page with some strange symbols on it (like wingdings) if i try for example http://www.google.com as an url.

Any idea why?

SCHWEDEN is offline
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Senior Member
Join Date: Aug 2007
Location: Portugal, VN Gaia
Old 07-16-2008 , 17:31   Re: Advanced Motd 1.2 (updated)
Reply With Quote #6

You have got to host the HTML page in a Web server and put its path. Try this code in your MOTD (yours has errors ):
HTML Code:
<frameset cols="*">
    <frame src="http://www.domain.com/motd.html" name="frame_main" frameborder="0">
If you put in the frame source "motd.html", your MOTD will think that there is a page called motd.html on the client side (don't ask me why).

If you want to, I can host your HTML page... (If it is one page only)
nunoabc is offline
Join Date: Mar 2009
Old 01-21-2010 , 00:18   Re: Advanced Motd 1.2 (updated)
Reply With Quote #7

maybe thread is too old but anyway xD

1. i've made a lot of motd.amxx plugin whit their respective .cfg file ie:

motd-hns.amxx and motd-hns.cfg
motd-deathrun.amxx and motd-deathrun.cfg
motd-surf.amxx and motd-surf.cfg

and each motd it's supossed to be loaded when the plugin is loaded too (multimod)

but when i enter into the server i've seen that the (i.e) motd-hns shows motds randomly each 5 rounds

what is wrong?
gunnersslash is offline
Join Date: Apr 2009
Old 01-25-2010 , 18:53   Re: Advanced Motd 1.2 (updated)
Reply With Quote #8

Just use <iframe></iframe> codes
Nibs is offline

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