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[REQUEST/HELP] Set Entity Parameters On Spawn + Config


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gdndemoknight
Junior Member
Join Date: Aug 2014
Location: Canada
Old 10-23-2014 , 15:13   [REQUEST/HELP] Set Entity Parameters On Spawn + Config
Reply With Quote #1

I am very new to Sourcemod and am looking for a way to have specific players have entity parameters applied on spawn, as defined in a config.

eg

"pluginblah"
{
"STEAM_1:123"
{
"SetEntityFlags" "FL_POTATO ; FL_SANDWICH"
"SetEntityMoveType" "MOVETYPE_EGGSALAD"
}
}

^ This should make the entity flags and movement type applied to STEAM_1:123's player entity.

Would anyone be willing to help with this? I can pay with TF2 keys if necessary.
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Last edited by gdndemoknight; 10-24-2014 at 15:08.
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 10-24-2014 , 04:03   Re: [REQUEST/HELP] Set Entity Parameters On Spawn + Config
Reply With Quote #2

This is very simple to do, you can just use keyvalues and process them on spawn or post inventory application.
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Last edited by friagram; 10-24-2014 at 04:03.
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gdndemoknight
Junior Member
Join Date: Aug 2014
Location: Canada
Old 10-24-2014 , 15:06   Re: [REQUEST/HELP] Set Entity Parameters On Spawn + Config
Reply With Quote #3

Thanks for your response. Read the wiki on keyvalues, but it's extremely confusing to me... At this point I think I'd rather just pay someone to write the plugin.
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