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Polymorph: Mod Manager


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Meep69
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Join Date: Jan 2014
Old 10-16-2014 , 08:15   Re: Polymorph: Mod Manager
Reply With Quote #781

Quote:
Originally Posted by feifei View Post
I checked but still having problem. I uploaded .ini files please check it.
Would be easier if you explain what exactly the problem is.
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feifei
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Old 10-16-2014 , 09:38   Re: Polymorph: Mod Manager
Reply With Quote #782

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Originally Posted by Meep69 View Post
Would be easier if you explain what exactly the problem is.
the main problem is really I'm new in cs1.6 and I like to configure and learn about plugins.
so, I don't have any idea about multimod, even I heard multimod plugin's name in yesterday.

so I want to add
1. gungame
2. deathrun
3. basebuilder
4. Call of duty

so please any1 teach me in details that how I will add ?
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fysiks
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Old 10-16-2014 , 12:14   Re: Polymorph: Mod Manager
Reply With Quote #783

Quote:
Originally Posted by feifei View Post
I checked but still having problem. I uploaded .ini files please check it.
You didn't read the documentation. I've clearly stated what needs to be done (especially for gungame and csdm).

Add at least two mods and test it. Make sure that the proper plugins are running and the configuration settings are properly set.
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feifei
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Old 10-16-2014 , 12:34   Re: Polymorph: Mod Manager
Reply With Quote #784

Quote:
Originally Posted by fysiks View Post
You didn't read the documentation. I've clearly stated what needs to be done (especially for gungame and csdm).

Add at least two mods and test it. Make sure that the proper plugins are running and the configuration settings are properly set.
I uploaded .ini files please check that, bcz I don't know I did right or wrong !! please
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fysiks
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Old 10-16-2014 , 12:46   Re: Polymorph: Mod Manager
Reply With Quote #785

Quote:
Originally Posted by feifei View Post
I uploaded .ini files please check that, bcz I don't know I did right or wrong !! please
I'm not dumb, I know that you uploaded .ini files and I told you to read the documentation because it's obvious you didn't read all of it. Hint: See post #2.
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feifei
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Old 10-16-2014 , 13:40   Re: Polymorph: Mod Manager
Reply With Quote #786

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Originally Posted by fysiks View Post
I'm not dumb, I know that you uploaded .ini files and I told you to read the documentation because it's obvious you didn't read all of it. Hint: See post #2.
Bro I installed 3 MODs. all are working like great.

I have 2 questions.

1) when I type amx_votemode that time showing mods. And suppose: I select mod 2 (gungame)
after this showing maps for vote.

when It's showing maps that time present map also showing suppose

1. gg_example1
2. gg_example2
3. gg_example3
4. extended death_rain

how to turn off this extend option, if maximum players wrongly voted to death_rain map (this map only for death run MOD)

then gungame mod will start in death_rain map. -_-

I want no one can select present map.
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fysiks
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Old 10-16-2014 , 13:42   Re: Polymorph: Mod Manager
Reply With Quote #787

amx_extendmap_max 0
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feifei
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Old 10-16-2014 , 13:52   Re: Polymorph: Mod Manager
Reply With Quote #788

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Originally Posted by fysiks View Post
amx_extendmap_max 0
shall I add amx_extendmap_max 0 in to amxx.cfg file ??
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fysiks
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Old 10-16-2014 , 14:34   Re: Polymorph: Mod Manager
Reply With Quote #789

Quote:
Originally Posted by feifei View Post
shall I add amx_extendmap_max 0 in to amxx.cfg file ??
It already exists. Simply change it.
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feifei
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Old 10-16-2014 , 14:51   Re: Polymorph: Mod Manager
Reply With Quote #790

Quote:
Originally Posted by fysiks View Post
It already exists. Simply change it.
bro when I typed

] amx_votemod
Vote not allowed at this time.

why it's showing ??
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