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[HELP] Aim Server Crashes on start/restart


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Sonnikid
New Member
Join Date: Oct 2014
Location: Essex, England
Old 10-14-2014 , 12:17   [HELP] Aim Server Crashes on start/restart
Reply With Quote #1

Hey guys, for the past few days my aim server hasn't started when starting/restarting it. The server used to run fine. I am not really experience with running servers and would appreciate any help. Looking at the crash report and console i can't tell exactly what is making the server quit on startup. I have currently fixed 3 errors that were in there non of which stopped the crashing.

Heres the console on restart:

Code:
Enabling debug mode
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Unable to read particle definition particles/burning_fx.pcf! UtlBuffer is probably the wrong type!
Unable to read particle definition particles/error.pcf! UtlBuffer is probably the wrong type!
Unable to read particle definition particles/explosions_fx.pcf! UtlBuffer is probably the wrong type!
Unable to read particle definition particles/footstep_fx.pcf! UtlBuffer is probably the wrong type!
Unable to read particle definition particles/impact_fx.pcf! UtlBuffer is probably the wrong type!
Unable to read particle definition particles/inferno_fx.pcf! UtlBuffer is probably the wrong type!
Auth key file webapi_authkey.txt not valid
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Setting mapgroup to 'mg_deathmatch'
Invalid file id.
Unknown command "sm_advertisements_interval"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
Unknown command "host_timer_spin_ms"
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Unknown command "mat_bloom_scalefactor_scalar"
---- Host_NewGame ----
#######################################
Map aim_usp_a missing stringtable dictionary, don't ship this way!!!
Run with -stringtables on the command line or convar
stringtable_alwaysrebuilddictionaries enabled to build the string table
#######################################
Host_NewGame on map aim_usp_a
L 10/14/2014 - 18:15:51: -------- Mapchange to aim_usp_a --------
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 2.0
bot_autodifficulty_threshold_low - -6.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary - 
mp_ct_default_grenades - 
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_grenades - 
mp_match_can_clinch - 1
mp_roundtime - 5
mp_roundtime_hostage - 0
mp_hostagepenalty - 10
sv_allow_votes - 1
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_t_head - 1.0
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_respawn_immunitytime - 4.0
mp_respawnwavetime_t - 10.0
mp_randomspawn_los - 1
sv_stopspeed - 80
sv_airaccelerate - 12
sv_bounce - 0
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_respawn_delay - 0.0
No valid walkable seed positions. Cannot generate Navigation Mesh.
Unknown command "sv_allow_lobby_connect_only"
[SM] Changed cvar "sv_alltalk" to "1".
L 10/14/2014 - 18:15:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_alltalk") (value "1")
Unknown command "sv_maxcmdrate"
[SM] Changed cvar "sv_maxupdaterate" to "128".
L 10/14/2014 - 18:15:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_maxupdaterate") (value "128")
[SM] Changed cvar "sv_minupdaterate" to "100".
L 10/14/2014 - 18:15:52: [basecommands.smx] "Console<0><Console><Console>" changed cvar (cvar "sv_minupdaterate") (value "100")
Unknown command "cash_team_elimination_hostage_map"
Unknown command "sv_vote_creation_time"
Writing cfg/banned_user.cfg.
Server waking up from hibernation
[SM] Changed cvar "mp_fraglimit" to "70".
Unknown command "sv_maxupdaterate"
Unknown command "cash_team_elimination_hostage_map"
Unknown command "cash_team_win_by_time_running_out"
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Model models/Weapons/w_eq_decoy_thrown.mdl not found and models/error.mdl couldn't be loadedModel models/Weapons/w_eq_decoy_thrown.mdl not found and models/error.mdl couldn't be loaded
Model models/Weapons/w_eq_decoy_thrown.mdl not found and models/error.mdl couldn't be loaded
./exec_konvictaim.run: line 318: 17940 Segmentation fault (core dumped) $HL_CMD
warning: Could not load shared library symbols for linux-gate.so.1.
Do you need "set solib-search-path" or "set sysroot"?
email debug.log to [email protected]
Tue Oct 14 18:15:53 CEST 2014: Server Quit

Last edited by Sonnikid; 10-14-2014 at 14:53.
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King Cnut
Senior Member
Join Date: Sep 2014
Old 10-14-2014 , 13:35   Re: [HELP] Aim Server Crashes on start/restart
Reply With Quote #2

Try wrapping your error in code tags so it's easier to read.
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 10-14-2014 , 14:01   Re: [HELP] Aim Server Crashes on start/restart
Reply With Quote #3

umm... what distro are you using or are you hosted by a game provider ?

Code:
warning: Could not load shared library symbols for linux-gate.so.1.
Do you need "set solib-search-path" or "set sysroot"?
email debug.log to [email protected]
hamilton5 is offline
Sonnikid
New Member
Join Date: Oct 2014
Location: Essex, England
Old 10-14-2014 , 14:50   Re: [HELP] Aim Server Crashes on start/restart
Reply With Quote #4

Hosted by NFOServers
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Sonnikid
New Member
Join Date: Oct 2014
Location: Essex, England
Old 10-14-2014 , 14:52   Re: [HELP] Aim Server Crashes on start/restart
Reply With Quote #5

Quote:
Originally Posted by hamilton5 View Post
umm... what distro are you using or are you hosted by a game provider ?
Hosted by NFOGameServers
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hamilton5
Veteran Member
Join Date: Oct 2012
Location: USA
Old 10-14-2014 , 19:41   Re: [HELP] Aim Server Crashes on start/restart
Reply With Quote #6

you should defiantly contact them about this problem.
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