How to create a gravitation will remain until the first death?
Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#define PLUGIN "shop tut"
#define VERSION "1.0"
#define AUTHOR "Blizzard"
new cash[33];
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /shop", "cmdShop", 0);
}
public cmdShop(id)
{
new menu = menu_create("\rShop Menu:", "cmdShop_handler");
menu_additem(menu, "\wGravity", "1", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public cmdShop_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
cash[id] = cs_get_user_money(id);
new key = str_to_num(data);
switch(key)
{
case 1:
{
if(cash[id] > 100)
{
client_print(id, print_chat, "You Have Bought Gravity");
cs_set_user_money(id, cash[id] - 100);
set_user_gravity(id, 0.25);
}
else {
client_print(id, print_chat, "You Dont Have Enough Money");
}
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}