Got it, CTs cant kill T during duel but T can kill other CTs. How to solve it?
CT_Player = id
T_Player = T
Code:
public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
{
if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
return HAM_IGNORED
if( (CT_Player != attacker ) && ( T_Player != attacker ) )
{
if( ( CT_Player == victim ) || ( T_Player == victim ) )
return HAM_SUPERCEDE;
}
return HAM_IGNORED
}