Raised This Month: $ Target: $400
 0% 

Model edit (origin)


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 10-10-2014 , 14:52   Model edit (origin)
Reply With Quote #1

Hey,

I'm trying to make the disc of Tron Legacy, I found a nice model, but the problem is that the origin of the model is messed up..

If I spawn a disc, put size on it, solidbox is on ground, and the model is 1 meter higher..

So I'm looking for someone with knowledge, for fixing the model.


Grtz.
__________________
Retired.
Xalus is offline
RateX
Veteran Member
Join Date: Jun 2012
Location: 0o. SEA .o0
Old 10-11-2014 , 04:13   Re: Model edit (origin)
Reply With Quote #2

If it's a GoldSource model, decompile it and add "origin X Y Z" after every animation, with X Y Z is your desire origin, then recompile. Keep doing it until you get the origin you want.

Last edited by RateX; 10-11-2014 at 09:50.
RateX is offline
Xalus
Veteran Member
Join Date: Dec 2009
Location: Belgium
Old 10-11-2014 , 06:19   Re: Model edit (origin)
Reply With Quote #3

Thx, got it working!
__________________
Retired.

Last edited by Xalus; 10-11-2014 at 06:37.
Xalus is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:41.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode