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Originally Posted by capndurk
No, the menu keys are a problem:
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Menu Key Defines:
/* Menu keys */
#define MENU_KEY_1 (1<<0)
#define MENU_KEY_2 (1<<1)
#define MENU_KEY_3 (1<<2)
#define MENU_KEY_4 (1<<3)
#define MENU_KEY_5 (1<<4)
#define MENU_KEY_6 (1<<5)
#define MENU_KEY_7 (1<<6)
#define MENU_KEY_8 (1<<7)
#define MENU_KEY_9 (1<<
#define MENU_KEY_0 (1<<9)
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Err.. at least, I think they are.
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That's the old fashion way. You can have as many menus as you want without using MENU_KEY_#.
Just use;
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new key (1<<0|2<<0|3<<0|4<<0|5<<0|6<<0|7<<0|8<<0|9<<0|0<<0 )
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within the menu 'show' function.
Each #<<0 is counted as which key the user pushes.
Like it states above...
"#define MENU_KEY_1
(1<<0)"
It's the same concept as using what I've shown above.