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Double Damage don't work


  
 
 
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aron9forever
Veteran Member
Join Date: Feb 2013
Location: Rromania
Old 10-07-2014 , 07:28   Re: Double Damage don't work
Reply With Quote #8

Quote:
Originally Posted by jimaway View Post
HAM_SUPERCEDE blocks the function, definitely not what he wants.

you don't have to check if user is connected when you use is_user_alive(), it already checks that.
post how you are hooking ham_takedamage
woops, sorry, I was high as fuck , that's when I start shitposting
he still needs return HAM_OVERRIDE instead of supercede
__________________
Meanwhile, in 2050:
Quote:
Originally Posted by aron9forever
useless small optimizations
Quote:
Originally Posted by Black Rose View Post
On a map that is 512x512x128 units you end up with 3,355,443,200,000 different "positions". To store each one of those positions individually in the variable "user_or" you need 12 terabytes of memory.
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