Quote:
Originally Posted by aron9forever
oh I see you guys didn't notice he's returning HAM_HANDLED instead of HAM_SUPERCEDE and not overwriting the normal damage inflicted
gotta pay more attention next time
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HAM_SUPERCEDE blocks the function, definitely not what he wants.
you don't have to check if user is connected when you use is_user_alive(), it already checks that.
post how you are hooking ham_takedamage