its bad idea to hardcode things like steam id
Code:
#include <amxmodx>
#include <fun>
public plugin_init()
{
register_clcmd("say /noclip", "noclip")
}
public noclip(id)
{
if (get_user_flags(id) & ADMIN_LEVEL_C)
{
set_user_noclip(id, !get_user_noclip(id))
}
}
use this and add access to flag "o" for the steamid. or you can change the ADMIN_LEVEL_C to whatever flag you would want to use
Code:
#define ADMIN_ALL 0 /* everyone */
#define ADMIN_IMMUNITY (1<<0) /* flag "a" */
#define ADMIN_RESERVATION (1<<1) /* flag "b" */
#define ADMIN_KICK (1<<2) /* flag "c" */
#define ADMIN_BAN (1<<3) /* flag "d" */
#define ADMIN_SLAY (1<<4) /* flag "e" */
#define ADMIN_MAP (1<<5) /* flag "f" */
#define ADMIN_CVAR (1<<6) /* flag "g" */
#define ADMIN_CFG (1<<7) /* flag "h" */
#define ADMIN_CHAT (1<<8) /* flag "i" */
#define ADMIN_VOTE (1<<9) /* flag "j" */
#define ADMIN_PASSWORD (1<<10) /* flag "k" */
#define ADMIN_RCON (1<<11) /* flag "l" */
#define ADMIN_LEVEL_A (1<<12) /* flag "m" */
#define ADMIN_LEVEL_B (1<<13) /* flag "n" */
#define ADMIN_LEVEL_C (1<<14) /* flag "o" */
#define ADMIN_LEVEL_D (1<<15) /* flag "p" */
#define ADMIN_LEVEL_E (1<<16) /* flag "q" */
#define ADMIN_LEVEL_F (1<<17) /* flag "r" */
#define ADMIN_LEVEL_G (1<<18) /* flag "s" */
#define ADMIN_LEVEL_H (1<<19) /* flag "t" */
#define ADMIN_MENU (1<<20) /* flag "u" */
#define ADMIN_ADMIN (1<<24) /* flag "y" */
#define ADMIN_USER (1<<25) /* flag "z" */