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Senior Member
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03-18-2006
, 02:06
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#3
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That cvarlist thing is cool... I didn't know about that.
Obviously, the client cvars interact with the server, and so therefore can probably be gathered from the server and reproduced and used. If a server can modify that information, I should hope they'd be able to retrieve it all also.
With the team variable, I realize there are other commands for that information, but the commands I'm focusing on don't seem to have an obvious way of being identified.
As for what Billy The Kid wrote, I read it and disagree with some of the information, mostly in that I don't think cl_cmdrate and fps_max are able to be obtained by get_user_info(). I'll have to test this further, but I'm 72.6% sure right now that get_user_info won't gather that information.
With all that said, thanks for trying to help. The cvarlist thing will help to identify all the client commands available, but I still have more research to do, and any other help is appreciated.
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