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[CS:GO] HideNSeek (aka Classic HNS, ChaseMod) [v2.0.0-beta, 21-03-2015]


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Roccoxx
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Join Date: Jan 2012
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Old 08-02-2014 , 23:57   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4.1, 21.07.2014]
Reply With Quote #31

hey you need a update, i update my cs:go sv and ct and tt can respawn with usp and glock :/
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ceLoFaN
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Old 08-04-2014 , 10:11   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4.1, 21.07.2014]
Reply With Quote #32

Unless you have some other plugins that mess up with weapons this should not and won't happen. Even so I think it's not possible, but it's intriguing. The last time I played was yesterday and this issue was non-existent. Please check if there are any error logs.

Version 1.5 is coming soon btw.
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ceLoFaN
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Old 08-06-2014 , 11:49   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5, 06.08.2014]
Reply With Quote #33

As promised I uploaded v1.5

Quote:
06-08-2014 (v1.5)

* Optimised the stats display and added a pressed keys viewer when spectating a player;
* Added jump distance and BunnyHop counter stats;
* Added a server ConVar and a client command to toggle stats (!togglestats);
* Added ConVars for getting HE Grenades and Decoy Grenades;
* FrostNades now replace Decoy Grenades (reasons: a Smoke Grenade bug; Smoke Grenades might have other uses, while Decoys don't);
* Players can now override the hns_block_jointeam ConVar if the teams are unbalanced (player difference >= mp_limitteams + 1);
In this case players could reconnect and join the other team anyway. This is good for balanced gameplay.
Version 1.5.1 will make the mod more pleasant to the players and will take care of some bugs.

Last edited by ceLoFaN; 08-06-2014 at 11:50.
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Roccoxx
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Old 08-06-2014 , 13:47   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.4.1, 21.07.2014]
Reply With Quote #34

Quote:
Originally Posted by ceLoFaN View Post
Unless you have some other plugins that mess up with weapons this should not and won't happen. Even so I think it's not possible, but it's intriguing. The last time I played was yesterday and this issue was non-existent. Please check if there are any error logs.

Version 1.5 is coming soon btw.
you update your server? i use only chasemod :/

i can't use 1.5 version because i edit the previus version T_T
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Last edited by Roccoxx; 08-06-2014 at 13:47.
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ceLoFaN
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Old 08-06-2014 , 17:54   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5, 06.08.2014]
Reply With Quote #35

Maybe that's why your players spawn with pistols, because you edited the plugin. This doesn't happen with the unmodified plugin. You can add me on Steam if you want to talk about this matter.

EDIT: It turned out I was right.

Last edited by ceLoFaN; 08-09-2014 at 07:27.
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Roccoxx
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Old 08-06-2014 , 19:47   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5, 06.08.2014]
Reply With Quote #36

Quote:
Originally Posted by ceLoFaN View Post
Maybe that's why your players spawn with pistols, because you edited the plugin. This doesn't happen with the unmodified plugin. You can add me on Steam if you want to talk about this matter.
okay, your steam id or link.

sorry for off topic man.
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ceLoFaN
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Old 09-02-2014 , 12:06   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.1, 02.09.2014]
Reply With Quote #37

New version is out! The next major update will feature a Respawn Mode and will probably be released in 1 to 2 months.

Quote:
02-09-2014(v1.5.1)
* Players can now type !toggleknife to hide/show their knife viewmodel when using it;
* Fixed jump distance not being calculated correctly (not considering crouch height);
* Fixed being able to fake a BunnyHop by holding +jump when landing;
* Fixed a case where vertical BunnyHopping was seen as normal BunnyHopping;
* Jumps will get detected as LJ, BHJ, MBHJ (for now);
* Fixed the contribution points getting reseted after changing teams; (thanks to Root)
* Removed death by fall -1 frag penalty for good; (thanks to Root)
* The Frostnade's owner name is now included in the freeze chat message;
* Fixed bad spawn handling that could cause a crash (rare)
* Fixed an invalid weapon log error;
* Fixed some ConVars having no effect;
* hns_airaccelerate can now be set to 0 in order to use sv_airaccelerate instead;
EDIT:
Quote:
08-09-2014(v1.5.2)
* Added a mouse strafe viewer when spectating a player;
* Fixed an invalid weapon error;
* Fixed a new player death penalty bug introduced in the previous version;
* Added a message for when you freeze yourself;
EDIT2:
Quote:
14-09-2014(v1.5.3)
* Fixed the spectator display cutting the speed value;
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Last edited by ceLoFaN; 09-14-2014 at 15:17.
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Old 09-28-2014 , 13:44   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.4, 28.09.2014]
Reply With Quote #38

I will be extremely busy during the next weeks, which means no big changes (such as respawn) will be added any time soon.

A new version has been released.
Quote:
28-09-2014(v1.5.4)
* Fixed an unhandled case when a player throws a Molotov and leaves the server;
* Fixed a bug introduced in the previous versions that disabled teleports;
* Made the plugin compatible with other custom knife skins plugins;
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docstyl
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Join Date: Oct 2014
Old 10-25-2014 , 16:23   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.4, 28.09.2014]
Reply With Quote #39

Please dude can you update your plugin for turn ON songs when you jump ?

GodLike, Impressiv ...

Thanks

Sorry for my bad english
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Roccoxx
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Old 12-22-2014 , 23:38   Re: [CS:GO] HideNSeek (aka HNS, ChaseMod) [v1.5.4, 28.09.2014]
Reply With Quote #40

heyhow i can download the maps, i canīt :S

you can upload a .rar to mediafire, mega u other ?

thanks.
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