I wish to alter the floaty-ass gravity of the Stock CSS grenade to something heavier and faster, but no matter whether or not I change m_flGravity or use SetEntityGravity, it does not work. I've also tried using the VPhysics Extension, but I had no luck.
Any ideas on how I may be able to alter the grenade's gravity? Setting sv_gravity works, but that's obviously not a viable option.