Since updating to SM 1.6.2 from 1.5.3 this plugin has been intermittently kicking the Replay bot on several of our Team Fortress 2 servers. Naturally, Replay rejoins within 5 seconds and gets kicked again.
We are running the latest snapshots of SM and MM on our Windows-based servers. Obviously for this to happen IsFakeClient() would have to be returning false for Replay at some point in time - which would suggest a Sourcemod bug.