What are you trying to do? I have download the file and it is just like this:
1. zm_classes.sma file:
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <Classe>
#define PLUGIN ""
#define VERSION "6.4"
#define AUTHOR "Azzou"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
// Add your code here...
// Zombie Jumper
zm_classe1_speed : ( 0.50 )
zm_classe1_gravity : ( 0.75 )
zm_classe1_knife_mdl : ( v_knif_Jumper )
zm_classe1_mdl : ( zp_Jumper )
zm_classe1_Health : ( 4200 )
set_hudmessage(0, 0, 255, -1.0, -1.0)
show_hudmessage(id, "<Your classe is Jumper>")
// Zombie Fast
zm_classe2_speed : ( 0.75 )
zm_classe2_gravity : ( 0.50 )
zm_classe2_knife_mdl : ( v_knif_Fast )
zm_classe2_mdl : ( zp_Fast )
zm_classe2_Health : ( 4200 )
show_hudmessage(id, "<Your classe is Fast>")
// Zombie Hunter
zm_classe3_speed : ( 0.65 )
zm_classe3_gravity : ( 0.65 )
zm_classe3_knife_mdl : ( v_knif_Hunter )
zm_classe3_mdl : ( zp_Hunter )
zm_classe3_Health : ( 4000 )
show_hudmessage(id, "<Your classe is Hunter>")
// Zombie Big
zm_classe4_speed : ( 0.25 )
zm_classe4_gravity : ( 0.25 )
zm_classe4_knife_mdl : ( v_knif_Big )
zm_classe4_mdl : ( zp_Big )
zm_classe4_Health : ( 8000 )
show_hudmessage(id, "<Your classe is Big>")
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1036\\ f0\\ fs16 \n\\ par }
*/
2. 1. zm_classes.inc file:
PHP Code:
// Zombie Jumper
zm_classe1_speed : ( 0.50 ) // the speed of player
zm_classe1_gravity : ( 0.75 ) // the gravity of player
zm_classe1_knife_mdl : ( v_knif_Jumper ) // models knif
zm_classe1_mdl : ( zp_Jumper ) // models player
zm_classe1_Health : ( 4200 ) //health player
// Zombie Fast
zm_classe2_speed : ( 0.75 ) // the speed of player
zm_classe2_gravity : ( 0.50 ) // the gravity of player
zm_classe2_knife_mdl : ( v_knif_Fast ) // models knif
zm_classe2_mdl : ( zp_Fast ) // models player
zm_classe2_Health : ( 4200 )
// Zombie Hunter
zm_classe3_speed : ( 0.65 ) // the speed of player
zm_classe3_gravity : ( 0.65 ) // the gravity of player
zm_classe3_knife_mdl : ( v_knif_Hunter ) // models knif
zm_classe3_mdl : ( zp_Hunter ) // models player
zm_classe3_Health : ( 4000 ) //health player
// Zombie Big
zm_classe4_speed : ( 0.25 ) // the speed of player
zm_classe4_gravity : ( 0.25 ) // the gravity of player
zm_classe4_knife_mdl : ( v_knif_Big ) // models knif
zm_classe4_mdl : ( zp_Big ) // models player
zm_classe4_Health : ( 8000 ) //health player
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1036\\ f0\\ fs16 \n\\ par }
*/