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[REQ] compiling error [plz help]


  
 
 
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popeye10
Senior Member
Join Date: May 2014
Location: Navi Mumbai (India)
Old 08-14-2014 , 09:44   [REQ] compiling error [plz help]
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PHP Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx> 
#include <amxmisc> 
#include <geoip> 

new g_iMsgSayText
new 
connect
new 
disconnect
     
public 
plugin_init() { 
    
register_plugin("Connect message with city and country""1.0""Moody92"); 
     
    
// ColorChat 
    
g_iMsgSayText get_user_msgid("SayText"); 
     
    
// Enable and disable cvars 
    
connect register_cvar("amx_connect_message""1"); 
    
disconnect register_cvar("amx_disconnect_message""1"); 


public 
client_putinserver(id){ 
    if(
get_pcvar_num(connect) == 0
        return 
PLUGIN_HANDLED 
         
    
static name[32]; 
    static 
ip[16]; 
    static 
country[45]; 
    static 
city[45]; 
     
    
get_user_name(idnamecharsmax(name)); 
    
get_user_ip(idipcharsmax(ip), 1); 
    
geoip_city(ipcitycharsmax(city));
    
geoip_country(ipcountrycharsmax(country)); 
     
     
    
ChatColor(0"!y[Player Info]!g%s !yconnected from [!team%s!y] [!g%s!y]"namecitycountry);     
    return 
PLUGIN_HANDLED 


public 
client_disconnect(id){ 
    if(
get_pcvar_num(disconnect) == 0
        return 
PLUGIN_HANDLED 
     
    
static name[32]; 
    static 
ip[16]; 
    static 
country[45]; 
    static 
city[45]; 
     
    
get_user_name(idnamecharsmax(name)); 
    
get_user_ip(idipcharsmax(ip), 1); 
    
geoip_city(ipcitycharsmax(city)); 
    
geoip_country(ipcountrycharsmax(country)); 
    
    
ChatColor(0"!y[Player Info]!g%s !ydisconnected from [!team%s!y] [!g%s!y]"namecitycountry); 
    return 
PLUGIN_HANDLED 

     
// ColorChat 
stock ChatColor(const id, const input[], any:...) 

    new 
count 1players[32
    static 
msg[191
    
vformat(msg190input3
     
    
replace_all(msg190"!g""^4"// Green Color 
    
replace_all(msg190"!y""^1"// Default Color 
    
replace_all(msg190"!team""^3"// Team Color 

     
    
if (idplayers[0] = id; else get_players(playerscount"ch"
    { 
        for (new 
0counti++) 
        { 
            if (
is_user_connected(players[i])) 
            { 
            
message_begin(MSG_ONE_UNRELIABLEg_iMsgSayText_players[i])   
            
write_byte(players[i]); 
            
write_string(msg); 
            
message_end(); 
            } 
        } 
    } 

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