This basically adds Halo styled respawning to CS.
When you die, you will respawn after a certain time. Each death will add to your time.
sv_HSR //Turns HSR on(1|2) and off(0)
//1 - kills subtract time, deaths add time
//2 - suicides and team kills add time
sv_HSRspawns //Use CSDM spawns(1) or normal team spawns(0)
//- Note: If there is no CSDM spawn configuration
// for the current map, normal team spawns
// will be used. Also, players will be given
// pistols every spawn.
sv_HSRtime //How many seconds are added
sv_HSRmaxtime //Max seconds for players
- - for the CSDM spawn points - duh!
- for the csdm_spawn_preset.sma - thanks open source ^_^
Tested on CS 1.6
-Wasn't sure if this had been created yet, but I decided to post it because I tryed searching, but nothing came up.