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if hit user else


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fysiks
Veteran Member
Join Date: Sep 2007
Location: Flatland, USA
Old 08-07-2014 , 00:29   Re: if hit user else
Reply With Quote #1

You'll need to explain in more detail regarding what you want (don't use any code to describe it).

If I had to guess, you would need to hook Ham_TakeDamage and process information from there.
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monkey.
Junior Member
Join Date: Jul 2012
Location: Estonia
Old 08-07-2014 , 07:58   Re: if hit user else
Reply With Quote #2

Well i need the users screen to fade if he shoots somewhere randomly, but when he hits someone from the enemies then his screen wont fade.
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