Quote:
Originally Posted by EpicKiller
I could not find a function that sets a different skin to a weapon, so I thought of the custom weapon thing as the only way of doing it.
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Code:
entity_set_string(id, EV_SZ_viewmodel, "models/v_sexyawp.mdl")
entity_set_string(id, EV_SZ_weaponmodel, "models/w_sexyawp.mdl")
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