Quote:
Originally Posted by Arkshine
Considering EntSelectSpawnPoint is called at spawn, this would make sense there is something wrong with your own functions, did you try to debug it?
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EntSelectSpawnPoint it is called when joining to a server. I know because I also hooked it and it is called when player connects. Also had the same crash, every CBaseEntity derivated class makes server crash when callback function called, but
not when calling it with OrpheuCall.
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