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Last player replace (on disconnect) without round end?


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claudiuhks
Yam Inside®™℠
Join Date: Jan 2010
Location: Living Randomly
Old 07-24-2014 , 04:01   Re: Last player replace (on disconnect) without round end?
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Really?

PHP Code:
0is_user_connected(i)
32 /*maxplayers*/ // what about player #32 
Plus, iPls value is statically declared and will never reset.
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Last edited by claudiuhks; 07-24-2014 at 04:03.
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LNATIC
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Join Date: Sep 2012
Location: cstrike.h
Old 07-24-2014 , 15:14   Re: Last player replace (on disconnect) without round end?
Reply With Quote #2

Quote:
Originally Posted by claudiuhks View Post
Really?

PHP Code:
0is_user_connected(i)
32 /*maxplayers*/ // what about player #32 
Plus, iPls value is statically declared and will never reset.
Oops haha I missed it, thanks for your answer and sorry

EDIT: Thank you too Eagle07, your code works

Last edited by LNATIC; 07-24-2014 at 16:21. Reason: Solved
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