Quote:
Originally Posted by Flick3rR
set_task with time 15.0 after displaying the menu. Then, if the player hasn't chosen (you can remove_task when he uses something), destroy the menu and client_cmd slot1 to disappear it. I think that's all, since there is no way to close the menu without client cmd...
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There is a way without client_cmd().
Use old style menus, there you can specify as a parameter for how long you want your menu to be open.