Okay. I found a half-solution of the problem. It was about a question for Ham_Use with func_vehicle. The problem is, that it's calling for the time WHILE the player is using the vehicle (driving it to somewhere). And assuming to the fact that I want to count the time user has drived - I reached to Ham_OnControls. It was pretty good way to detect when the player STARTED to drive and put that ham as a first point to count the time. Okay, now one thing left - I have to detect when he has stopped using the vehicle (the final of driving). That's the one thing left to understand. Thanks!