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[SOLVED] Detect player driving vehicle - for what time?


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Flick3rR
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Join Date: Feb 2014
Location: Bulgaria, Stara Zagora
Old 07-09-2014 , 12:26   Re: Detect player using rally car key for some time
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Okay. I found a half-solution of the problem. It was about a question for Ham_Use with func_vehicle. The problem is, that it's calling for the time WHILE the player is using the vehicle (driving it to somewhere). And assuming to the fact that I want to count the time user has drived - I reached to Ham_OnControls. It was pretty good way to detect when the player STARTED to drive and put that ham as a first point to count the time. Okay, now one thing left - I have to detect when he has stopped using the vehicle (the final of driving). That's the one thing left to understand. Thanks!
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