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[CS:GO] Deathmatch Goes Advanced (v0.13.8, 23/01/2016)


  
 
 
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TUSK3N1337
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Join Date: Dec 2013
Location: Sweden
Old 07-06-2014 , 16:09   Re: [CS:GO] Deathmatch Goes Advanced (v0.11.7, 2014-06-22)
Reply With Quote #11

Quote:
Originally Posted by Riddick51PB View Post
This question isn't really DMGA specific, but I need someone with skill in configuring CS:GO servers. I figure this is a good place to ask someone.

How do I set my CS:GO Deathmatch server (also running DMGA) to change maps every 30 minutes according to mapcycle.txt?
Code:
mp_roundtime 30
mp_timelimit 30
mp_match_end_restart 0
mp_match_end_changelevel 1
and I guess you have to have mapchooser.smx loaded.
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