Raised This Month: $ Target: $400
 0% 

[help] zp 4.3 armor item limit per round


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Freezo Begin
BANNED
Join Date: Mar 2014
Location: Morocco
Old 07-06-2014 , 07:28   Re: [help] zp 4.3 armor item limit per round
Reply With Quote #1

PHP Code:
/*================================================================================

-------------------------------------------------
-*- [ZP] Extra Item: Anti-Infection Armor 1.0 -*-
-------------------------------------------------

~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~

This item gives humans some armor that offers protection
against zombie injuries.

================================================================================*/

#include <amxmodx>
#include <fakemeta>
#include <zombieplague>

/*================================================================================
[Plugin Customization]
=================================================================================*/

new const g_item_name[] = { "Anti-Infection Armor" }
const 
g_item_cost 30

new const g_sound_buyarmor[] = { "items/tr_kevlar.wav" }
const 
g_armor_amount 100
const g_armor_limit 200
new bool:used[33];
/*============================================================================*/

// Item IDs
new g_itemid_humanarmor

public plugin_precache()
{
    
precache_sound(g_sound_buyarmor)
}

public 
plugin_init()
{
    
register_plugin("[ZP] Extra: Anti-Infection Armor""1.0""MeRcyLeZZ")
    
    
g_itemid_humanarmor zp_register_extra_item(g_item_nameg_item_costZP_TEAM_HUMAN)
    
    
register_event("HLTV""event_new_round""a""1=0""2=0");
}
public 
client_connect(id){
    
used[id] = true
}
public 
event_new_round(id){
    
used[id] = true
}
// Human buys our upgrade, give him some armor
public zp_extra_item_selected(playeritemid)
{
    if (
itemid == g_itemid_humanarmor && used[player])
    {
        
set_pev(playerpev_armorvaluefloat(min(pev(playerpev_armorvalue)+g_armor_amountg_armor_limit)))
        
engfunc(EngFunc_EmitSoundplayerCHAN_BODYg_sound_buyarmor1.0ATTN_NORM0PITCH_NORM)
        
used[player] = false
    
}

Freezo Begin is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:08.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode