Quote:
Originally Posted by GuskiS
Then you register for Ham_ItemDeploy for each weapon for which you want to change model.
No need for UpdatePlayerInfo.
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But then immediately change model, when I give OFF or ON model.
Quote:
Originally Posted by hornet
Depends how many weapons will have different models. If you have lots, ResetMaxSpeed() would be acceptable.
Can also be done with just a couple lines in Orpheu. 
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Could you give an example, please? - ResetMaxSpeed()