public Hook_Death(){ new kill,vic,TopKills; kill = read_data(1) vic = read_data(2) if (kill != vic){ TopKills += 1; } switch(TopKills) { case 0..2: g_Kills[kill] += 1 case 3..5: g_Kills[kill] += 2 case 6..10: g_Kills[kill] += 3 } return 0; }