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Executing Ham_TakeDamage


  
 
 
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YamiKaitou
Has a lovely bunch of coconuts
Join Date: Apr 2006
Location: Texas
Old 06-27-2014 , 02:08   Re: Executing Ham_TakeDamage
Reply With Quote #2

You are missing the other parameters

Code:
	/**
	 * Description:		Usually called whenever an entity takes any kind of damage.
	 *					Inflictor is the entity that caused the damage (such as a gun).
	 *					Attacker is the entity that tirggered the damage (such as the gun's owner).
	 * Forward params:	function(this, idinflictor, idattacker, Float:damage, damagebits);
	 * Return type:		Integer.
	 * Execute params:	ExecuteHam(Ham_TakeDamage, this, idinflictor, idattacker, Float:damage, damagebits);
	 */
	Ham_TakeDamage,
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