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[TF2]Taunter


  
 
 
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TurretTheEpic
Senior Member
Join Date: Jul 2012
Old 06-24-2014 , 16:54   Re: [TF2]Taunter
Reply With Quote #7

Quote:
Originally Posted by Powerlord View Post
Yes, this is technical information. It's aimed at other developers who may want to look into it.

I mean, I won't even be at home for another 4 hours, let alone seeing if I can collect any useful data from the test plugin I wrote and the taunt items I own.

Edit: Having said that, it appears that I will need to add a hook to something else as its not populating the targets on creation. Bots fire off a class's idle animations using instanced_scripted_scene and all the targets come back blank / -1.
i got too much mind**** right now after reading the other post you posted
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