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shark9
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Join Date: Nov 2013
Old 05-18-2014 , 14:05   zr_transformation
Reply With Quote #1

bonsoir !
L 05/18/2014 - 197:00: [SM] Native "TE_Start" reported: TempEntity System unsupported or not available, file a bug report
L 05/18/2014 - 197:00: [SM] Displaying call stack trace for plugin "zombiereloaded.smx":
L 05/18/2014 - 197:00: [SM] [0] Line 175, env/include/sdktools_tempents_stocks.inc::TE_SetupEnergyS plash()
L 05/18/2014 - 197:00: [SM] [1] Line 87, src/zr/visualeffects/visualeffects.inc::VEffectsCreateEnergySplash ()
L 05/18/2014 - 197:00: [SM] [2] Line 949, src/zr/infect.inc::InfectFireEffects()
L 05/18/2014 - 197:00: [SM] [3] Line 739, src/zr/infect.inc::InfectHumanToZombie()
L 05/18/2014 - 197:00: [SM] [4] Line 559, src/zr/infect.inc::InfectMotherZombie()

I've some troubles with this, could you help me ?
when i start the round everything is ok but when it's time for the transformation all the players go in the ct team ... if you can help me a little bit please, thanks (sorry if my english is not very good i'd like to improve it in reading your answers :p )

shark9
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 05-19-2014 , 15:27   Re: zr_transformation
Reply With Quote #2

Quote:
Originally Posted by shark9 View Post
[SM] Native "TE_Start" reported: TempEntity System unsupported or not available, file a bug report
That message is from SourceMod. My guess is that it means something ZR depends on doesn't support the game you're trying to run it on.

It may also mean that the gamedata file needs to be updated, which should be handled automatically by default. You may just need to restart the server.

Only Counter-Strike: Source is officially supported.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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shentam
Junior Member
Join Date: Apr 2014
Location: potatoe
Old 06-13-2014 , 18:11   Re: zr_transformation
Reply With Quote #3

L 06/13/2014 - 23:50:02: [SM] Native "TE_Start" reported: TempEntity System unsupported or not available, file a bug report
L 06/13/2014 - 23:50:02: [SM] Displaying call stack trace for plugin "zr_grenade_effects.smx":
L 06/13/2014 - 23:50:02: [SM] [0] Line 444, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\include\sdktools_tempents_stocks.inc: :TE_SetupBeamFollow()
L 06/13/2014 - 23:50:02: [SM] [1] Line 470, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\zr_grenade_effects.sp::BeamFollowCrea te()
L 06/13/2014 - 23:50:02: [SM] [2] Line 425, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\zr_grenade_effects.sp::OnEntityCreate d()
L 06/13/2014 - 23:50:02: [SM] Native "TE_Start" reported: TempEntity System unsupported or not available, file a bug report
L 06/13/2014 - 23:50:02: [SM] Displaying call stack trace for plugin "zr_grenade_effects.smx":
L 06/13/2014 - 23:50:02: [SM] [0] Line 444, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\include\sdktools_tempents_stocks.inc: :TE_SetupBeamFollow()
L 06/13/2014 - 23:50:02: [SM] [1] Line 470, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\zr_grenade_effects.sp::BeamFollowCrea te()
L 06/13/2014 - 23:50:02: [SM] [2] Line 407, D:\Games\Servers\CSS-Public_Server\css\cstrike\addons\sourcemod\sc ripting\zr_grenade_effects.sp::OnEntityCreate d()

What to do? i have updated with steamcmd i have restarted the server several times, im running counter strike source. Never had tis problem Before got it in last steam update and have up on doing anything until now that i found Another person with something similar to my problem, So no zombies will appear, They appear in the CT team after infection. Please any help would be very kind of you!

Last edited by shentam; 06-13-2014 at 18:29.
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 06-14-2014 , 10:26   Re: zr_transformation
Reply With Quote #4

See my previous post. Also, this is not from a ZR plugin, so there's nothing we can do about it.
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Richard Helgeby

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Jargon
SourceMod Donor
Join Date: Jun 2012
Location: Sydney, Australia
Old 06-14-2014 , 17:59   Re: zr_transformation
Reply With Quote #5

Stating the obvious here but have you tried updating SourceMod/MM:S?
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RallyRagge
New Member
Join Date: Jun 2014
Old 06-21-2014 , 14:31   Re: zr_transformation
Reply With Quote #6

wrong thread sorry removed issue

Last edited by RallyRagge; 06-21-2014 at 14:54.
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