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[Solved]Force spectator's m_hObserverTarget


  
 
 
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SpeeDeeR
Veteran Member
Join Date: Mar 2010
Location: Bulgaria
Old 06-16-2014 , 20:26   Re: [Orpheu] Force spectator's m_hObserverTarget
Reply With Quote #10

Quote:
Originally Posted by hornet View Post
CBasePlayer::Observer_IsValidTarget().
Quote:
Originally Posted by hornet View Post
You can use the checkteam param.
Actually it was the iTarget param that did the job. bOnlyTeam is boolean. It's for spectating team only I guess.
Thank you!
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