What would be most right and efficient way to make custom spawn points? As far I thought of:
• Removing default spawn points and creating my own info_player_start and info_player_deathmatch -- makes huge mess, crashes entire hlds. Simply doesn't work at all, or I'm doing something wrong.
• Moving player with set_user_origin as soon as player spawns -- doesn't work for me because I need 1 player in CT and n players in T every time. As T team overflows, players die and I need to respawn them in my own coordinates. Doesn't seem the right way.