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Some questions about emit_sound


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klippy
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Join Date: May 2013
Location: Serbia
Old 06-14-2014 , 13:12   Re: Some questions about emit_sound
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Originally Posted by aron9forever View Post
well since it's supposed to be the players talk, I should use voice right?

Also a side question, since you're really experimented you could help, since I can't find this anywhere
When people speak on their microphones, their model's mouths actually move up and down like they're talking. I haven't seen this in the default CS before, and I suspect it has something to do with the models? I'm not sure

Anyways, do you know how I could make that happen when users emit these sounds?
The mouth is a model controller, it can have up to 4 i think. Well, controller says how much player's mouth should be opened. I may be wrong here, but i think if you emit a sound using a CHAN_VOICE channel(maybe not that one, but one of them) it will automatically open player's mouth.
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