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FF2 Freak Fortress 2 1.10.14 Released


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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 06-05-2014 , 23:05   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
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Originally Posted by Wliu View Post
Thanks.
And no, it is 100% broken. There *is* a timer to remove the flag, but it's never called...
It shouldn't need a timer, you add in the flag the first time they get hit, then the next time they are hit, and have it, it refills because the flag is there and rage is.. When they no longer have rage and get hit, it removes it.
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Wliu
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Join Date: Apr 2013
Old 06-06-2014 , 09:35   Re: Freak Fortress 2 1.9.3 Released (and 1.10.0 betas)
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Originally Posted by friagram View Post
It shouldn't need a timer, you add in the flag the first time they get hit, then the next time they are hit, and have it, it refills because the flag is there and rage is.. When they no longer have rage and get hit, it removes it.
The problem is detecting when they no longer have rage. Still trying to figure out how to do that.
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